Why can’t I see any see any geometry when I export an FBX animation from SYNCHRO Pro to 3DS Max?


Review the following video explaining the process of getting SYNCHRO FBX to 3ds Max. Even though the interface is for a much older version, the process is still the same - https://www.youtube.com/watch?v=Xvbzhuf4SFY

Also, make sure to be working with the default UI within Max, which can be set through Customize > Custom UI and Defaults Switcher -