Getting Started - Tutorials


Getting Started with Bentley Reality Modeling Applications

This document contains links to some Video Tutorials that will help you to get started and continue using applications from the Bentley Reality Modeling suite of applications such as ContextCapture, Bentley Descartes and ContextCapture Editor.

 ContextCapture for Beginners

Introduction to the ContextCapture for Beginners Learning Series

ContextCapture quick start guide

ContextCapture for Beginners: Your First Photoshoot

Importing and Reviewing Your Photos

Aerotriangulation

Aerotriangulation settings

Final Production and Review of the Results

 ContextCapture Tutorials

Geometry touch up tools 1/3

Geometry touch up tools 2/3

Geometry touch up tools 3/3

Orthomosaic retouching: fixing artifacts created by moving objects

Orthomosaic retouching: local fixing of DTM to straighten building edges

Export to Orbit 3DM

Alternate engine AT

2.5D Orthophoto generation

Positioning mode

3D Metrics view & selection mode

Automatic surface constraints

Geolocation with April Tags

Adding additional engine to job queue

Measurements

Photo Navigation

Splats Display Mode

Multi User Tie Point Constraints

Automatic Alignment of Hybrid Datasets

Upload 3SM Files to ProjectWise ContextShare

Production Clipping from DGN

Import Ground Control Point Wizard

Creating a Quality Report

Using Multi Photo Selection

Produce a Reality Mesh from LiDAR Point Clouds and Photos

Produce a Reality Mesh from LiDAR Point Clouds

Measure in Imperial Units in Acute3D Viewer

How to Extract a Block

QR Codes to Tag Assets

QR Codes Constraint

ProjectWise ContextShare Integration

Global Color Equalization

Create 3D Model from Mobile Lidar Data and Photos

Set Model Boundaries and Tiling

Using Surface Constraints

 ContextCapture Editor CONNECT Edition

ProjectWise ContextShare Integration

Ground Extraction from a Reality Mesh

3MX to 3SM Converter

3SM Tile to Terrain

Volume Calculation

Scalable Terrain Model from TIN or Point Cloud

Mesh Retouch Workflows

Quick Sections

Orthophoto Production

Ground Extraction from a 3MX Model

Extract Breaklines

Draping Orthophotos onto Scalable Terrain Model

Advanced Sections

Analyze and Consume Reality Meshes in ContextCapture Editor and LumenRT

New Scalable Mesh from Terrain Data

 Descartes CONNECT Edition

Access free data to generate terrain scalable meshes

New clip tool for Reality Meshes of Scalable Mesh format

Advanced Processing for Reality Modeling Data in Descartes CONNECT Edition

Convert a 3MX to a 3SM

Ground Extraction from a 3MX Model

Quick Sections

Advanced Sections

Scalable Terrain Model from TIN or Point Cloud

Orthophoto Production

Mesh Retouch Workflows

Analyze and Consume Reality Meshes in Descartes and LumenRT

Draping Orthophotos onto Scalable Terrain Model

Extract Breaklines

Volume Calculation

New Scalable Mesh

ProjectWise ContextShare Integration

3SM Tile to Terrain

Quick Ground Extraction

ContextCapture Editor CONNECT Edition

Convert a 3MX to a 3SM

Ground Extraction from a 3MX Model

Quick Sections

Advanced Sections

Scalable Terrain Model from TIN or Point Cloud

Orthophoto Production

Mesh Retouch Workflows

Analyze and Consume Reality Meshes in Descartes and LumenRT

Draping Orthophotos onto Scalable Terrain Model

Extract Breaklines

Volume Calculation

ProjectWise ContextShare Integration

3SM Tile to Terrain

Ground Extraction from a 3MX

Ground Extraction from a Reality Mesh