Product(s): | MicroStation CONNECT | ||
Version(s): | 10.16.02.34 | ||
Environment: | Windows 10 | ||
Area: | Coordinate Systems | ||
Subarea: | General |
How import to MicroStation geographic data from BlenderGIS addon and keep georeference
Overview of the application BlenderGIS is available on the link https://github.com/domlysz/BlenderGIS.
The main functionality of this addon is creating textured terrain meshes and importing features from Open Street Map e.g. buildings, highway, landuse etc.
This Wiki describes how the data can be imported to MicroStation and keep georeference.
1. Location of the 3D Cursor should have position in World Origin (0,0,0).
2. Enable the option for Displaying of coordinates of scene origin in Web Mercator space.
3. The best method for exchange 3D data is the extension FBX.
During export to FBX from Blender, the axis should be set: Y Forward and Z up.
4. The rest of the workflow is shown on the video.
Original Author: | Marta Kaczmarek |